Categories: Kingdom Hearts, Legend of Zelda, Pokemon, Fire Emblem, Left 4 Dead, Super Smash Brothers, Left 4 Dead II, Heavy Rain, DragonFable, BioShock, Fragile: Goodbye Ruins of the Moon, Amnesia: The Dark Descent, Minecraft, Portal, Hitman, Dead Island, The Elder Scrolls V: Skyrim, Hatoful Boyfriend, IB, Corpse Party, Mad Father, Misao
Characters: Original Character(s), Other, Reader, Various, You
Description: Say someone like Link from "Legend of Zelda" had a list of rules one had to follow, or anyone from any video game for that matter, what would they be, and how would you, reader, or anyone react to them?
Face it people, games need some love, and sometimes survival is key- and to get that annoyingly well hidden key you have some rules you gotta follow.
Now, just know the parenthesis () is the more harsh option~ Pick one or the other, or switch between the two. Anything is fine, Reader/You/Your OC/Select characters can know and not know about certain rules (you pick which ones), and the order of the rules can move around -EXCEPT, number 32 STAYS where it is.
Each section of writing can have any length of words, as long as it at least over 50, but the longer they are, the more impressive it is.
Lemons, OCs, death, violence, substance-use, Non-Con, Dub-Con, hatred, fluff, and pretty much everything is allowed. You can have the point of view be a monster's, or a tree's for all I care.
No deadline, just something to fill your boredom, and remember one more thing, this can either have the 'Ruler' who created the rules telling someone, several people, or no one. You can have this be just their thoughts.
Heck, the 'Ruler' can be Reader, your OC, or several people.
#1: Be quiet (Shut up), the enemy might (can easily) hear you.
#2: Try not to get yourself hurt.
#3: Replace hurt, with killed. (God, are you that clumsy?)
#4: Quit stealing (shit) stuff.
#5: Don't (touch) break anything.
#6: Don't anger the locals, survivors,
#7: First impressions are important, so don't be yourself.
#8: The villagers are always a little clueless. (-stupid, try not to contract that.)
#9: If you fall over a cliff side, don't let go. (Nothing will catch you.)
#10: First double-digit rule, recall rule number 1.
#11: If you get badly burned, let me put some ice on it (-for god's sake).
#12: If you can't swim- tell me before hand. (Otherwise I won't notice if you start drowning.)
#13: Don't wander, things around here /will/ kill you.
#14: If it's your birthday, just remember it's (your fault) alright if we get ambushed at the party.
#15: ............If something makes you that sad, tell me sooner.
#16: If you're scared of the giant ass monster, tell me sooner.
#17: If you want a hug........ask me. (-again later.)
#18: If you're threatened, let someone know, they can handle it.
#19: If you die, I'll (maybe) try to avenge you, but you have to do the same for me.
#20: (I don't care) Even if it's cute, you can't keep it.
#21: It may look tasty, but it's probably poisonous. (Put the fucking mushrooms down.)
#22: No matter how many times you ask, I won't take a bath with you or look under your bed for monsters. It isn't proper. (It's stupid.)
#23: No cohorting or communications with the enemy. (It's probably a stupid idea.)
#24: You're badly injured, you aren't allowed to strain yourself. (Unless you want to die.)
#25: You saved me, (but this doesn't mean) I owe you now. (I've already saved your ass a hundred times.)
#26: If you suddenly become stronger than me, don't try to protect me. It's my job to protect you. (-keep you from killing us both.)
#27: Don't let yourself get kidnapped. (-again, it's a pain to rescue you.)
#28: (Just because) You were kidnapped, that doesn't mean you can.....f-fine... (No, you still can't.)
#29: You can share my bed for tonight. I don't want you disappearing again. (But just this one time.)
#30: If you're taken away, you need to be retrieved. (You......have something...important is all..)
#31: About rules 1 and 2, replace 'try' with 'don't'.
#32: Never forget that I really care about you.
Good luck! :)
Posted: 07/07/13 | Deadline: None